Tuesday, 26 January 2010

Tuesday, 12 January 2010

Post Rough Cut Adjustments

the first thing i worked on after producing my rough cut was the animation of the boy turning into the ally. the main animation i figured was fine, but their wasn't enough frames in the turn. so i drew up another four frames to put in, and took out one that was originally their and ran the new animation through animation shop. it looked good so i coloured up the new frames and reproduced the whole animation. this whole proces took about two hours. after i looked at the scene again, i felt the actual backdrop of the ally itself was bland and plain. so i quickly drew up some bins, scanne din the image, coloured it and threw that in the scene too. it worked and brought a bit more to the scene, so i rendered it and it was done. the next thing i did was colour the frames for the mid shot of the monster running. after doing this i realised the colouring for some of the shots of the monster were a bit plain and 2d. so i added some shade to some of the clips just so they didnt look so flat.

i then moved on to doing the animation for the boy getting up and running off after seeing the monster. this consisted of 18 frames, and took me about 3 hours to complete. after doing the usual colouring process and checking, i produced the animation and the scene was done. then i thought, on my storyboard, i had the camera zooming out to see two girls who saw the boy running from this monster. i decided after some deliberation to leave this out of the final animation as that scene proves that the monster is a figment of the boys imagination, and i wanted to leave whether the monster is real or not for the audience to decide. so in its place, i added the monster standing in the shot of the boy running off, and then had him dissappear, reappear, then the camera zoom into his face and his eyes slowly open. i'm glad i decided to add this as it adds a bit more mystery to the monster, and also makes him seem more of a powerful force.

I also decided to swap some scenes around. in the rough cut, once the boy is 'killed' by the monster it fades to black then the time lapse of clouds comes in, then it proceeds to the close ups of the dead body of the boy. after watching the rough cut a couple of times, i decided on swapping the order a bit. once the boy is killed, i had the close ups of him dead come in straight after, then had the time lapse of clouds. i did this because i had the idea of putting a select few scenes in reverse within the clouds. i did this as i wanted to open another possibility as to why the boy appears to be alive at the end. now time could have rewound, or it could have even of been a dream (hence the clouds).

other changes i made was completely removing the idea of opening with a passing car. whenenver i redrew and redid the car going past it looked strange. so i then decided on a more in depth intro, where the car is shown from an off centre front veiw, and the driver throws litter out the car, the camera follows the litter as it falls through the air and then lands on the pavment, then the camera pans out into the long shot of the street it lands on which happens to be when the boy comes running in. the reason i didn't go along with this idea, is because, i didnt want the intro to take away from the whole point, it seemed to me that it would be too involved for the short film, especially when it had nothing to do with forwarding the narrative anyway. I also re-edited all the running scenes of the boy as they seemed slow and unrealistic.